Royal Northern College of Music, Manchester
The transformative power of participatory and trauma-informed design
The power, peril and privilege of working in the open
The confidence game: designing trustworthy human-AI collaborations
Getting things moving in a system that doesn't want to
Lightning talks: 300 Seconds x Camp Digital
Designing for the 100%: Exploring universal design through the lens of the social model of disability
The spectacular lies of maps
From Patriarchy to Matriarchy: Consciously designing feminism into our delivery model
Sceptics United: finding your signal in a noisy world
Post Normal Design
Wisdom - can universal truths lead to better software?
Bad services: Why services fail and what we can do to make them work
What if every digital team had an Afrofuturist?
Coding Beyond the Screen: The unique challenges of programming massive public laser displays
Panel discussion: Designing Inclusive Digital Experiences: Navigating Challenges and Embracing Diversity
Inclusive by Design: The Intersection of AI and Accessibility
Design Maturity: How to have impact
Taking fun seriously: building positive team culture in challenging environments
How might we design and deliver greener services?
So you're compliant; now what?
How to exploit autistic people*
Inclusive design: luxury or must have?
Digital transformation in context: You're part of something - but what is it?
Visualising Connections
Designing in the dark
From CX to EX: Good culture needs good design
Challenge power, elevate emotion: how to approach research as a data feminist
Co-design by community
Lightning talks: 300 Seconds x Diverse & Equal
Royal Exchange Theatre, Manchester
We are all technologists now!
Earth Experience Design
Less Thinkering, More Tinkering
A Human-Centred Future Of Work
Tailored Advice Services In The Modern Age
Death And Other Difficult Words
Design imperatives at Department for Education
This Is For Everyone - What a digital future could mean for the NHS
The better your culture, the better your user experience
Democracy is a Design Problem
Beyond the UX Tipping Point
Building Better Worlds
Accessibility is Usability
The Death of Intent
The experience of care
Applying digital ways of thinking and working to things that aren't obviously digital
Designing for Service Failure
Cognitive Design – The future is not what you think, but how you think
The Changing Workplace – Future of Work, CRUK
How Accessibility can improve UX for everyone